Your character’s class represents their field of expertise, whether they’re a battle-hardened soldier or a techno-magician bending the laws of physics. Their class grants a number of abilities—these could be the result of formal training, honed talent, or even a direct connection to a god. It also determines statistics such as their Hit Points, Stamina Points, weapon and armor proficiencies, class skills and skill ranks per level, and base attack and saving throw bonuses. The following are the core classes of this game.
CLASSES
The envoy uses their personal magnetism and intelligence to help their allies and baffle their enemies, often in the service of negotiation or politics.
Adept at building and modifying machinery, the mechanic has either an advanced Artificial intelligence or a cutting-edge robot Drone as their constant companion.
The magician magically channels their energy within, using magic for a litany of different effects.
The operative has the skills to complete almost any mission requiring stealth and discretion, whether it be simple espionage or messy wet work.
Thoroughly familiar with weapons of war, the soldier is ready to wreak havoc when force is called for, and specializes in a particular fighting style.
The techno-magician understands the connections between technology and magic, and exploits them by bending reality to suit their needs.